<?xml version="1.0" encoding="UTF-8"?><oembed><type>video</type><version>1.0</version><html>&lt;iframe src=&quot;https://www.loom.com/embed/772d78c892a8423abc2ad11f18f0ee6c&quot; frameborder=&quot;0&quot; width=&quot;1920&quot; height=&quot;1440&quot; webkitallowfullscreen mozallowfullscreen allowfullscreen&gt;&lt;/iframe&gt;</html><height>1440</height><width>1920</width><provider_name>Loom</provider_name><provider_url>https://www.loom.com</provider_url><thumbnail_height>1440</thumbnail_height><thumbnail_width>1920</thumbnail_width><thumbnail_url>https://cdn.loom.com/sessions/thumbnails/772d78c892a8423abc2ad11f18f0ee6c-e8a56f0d9c901046.gif</thumbnail_url><duration>151.666667</duration><title>Skool Cover</title><description>This Loom explains the decision to build a Rendering Guild to help artists progress from flat, lifeless renders to crisp, clean work. The creator describes previously spending hours on a single piece and struggling to understand how others achieved better results, until cracking a practice roadmap that accelerated progress in a few months. They emphasize that they did not want to create an $8 Patreon because tutorials often feel bland and do not provide a clear path. The guild is presented as a step by step system with a community for interaction and accountability so members can reach their art goals faster.</description></oembed>