<?xml version="1.0" encoding="UTF-8"?><oembed><type>video</type><version>1.0</version><html>&lt;iframe src=&quot;https://www.loom.com/embed/77f9e21855fa4c0985372eda4aca74f0&quot; frameborder=&quot;0&quot; width=&quot;3630&quot; height=&quot;2722&quot; webkitallowfullscreen mozallowfullscreen allowfullscreen&gt;&lt;/iframe&gt;</html><height>2722</height><width>3630</width><provider_name>Loom</provider_name><provider_url>https://www.loom.com</provider_url><thumbnail_height>2722</thumbnail_height><thumbnail_width>3630</thumbnail_width><thumbnail_url>https://cdn.loom.com/sessions/thumbnails/77f9e21855fa4c0985372eda4aca74f0-447b9d7758a0210a.gif</thumbnail_url><duration>186.429</duration><title>Understanding Switch Cases in Unmeshed</title><description>In this video, I explain how to effectively use switch cases in Unmeshed for various scenarios, particularly for if-else cases. I demonstrate how to drag and drop tasks into the switch case and map them to specific branches. I also cover how to handle multiple values and default cases. Please take a moment to review the examples I provided and consider how you might implement this in your own projects.</description></oembed>