<?xml version="1.0" encoding="UTF-8"?><oembed><type>video</type><version>1.0</version><html>&lt;iframe src=&quot;https://www.loom.com/embed/79c18549f03347539eb4ec1764818385&quot; frameborder=&quot;0&quot; width=&quot;2560&quot; height=&quot;1920&quot; webkitallowfullscreen mozallowfullscreen allowfullscreen&gt;&lt;/iframe&gt;</html><height>1920</height><width>2560</width><provider_name>Loom</provider_name><provider_url>https://www.loom.com</provider_url><thumbnail_height>1920</thumbnail_height><thumbnail_width>2560</thumbnail_width><thumbnail_url>https://cdn.loom.com/sessions/thumbnails/79c18549f03347539eb4ec1764818385-1f68e8905b722ab4.gif</thumbnail_url><duration>267.153</duration><title>07_Setting Up HDRIs in Blender with Cargo 3.0</title><description>In this video, I demonstrate how to set up HDRIs in Blender using Carver 3.0. I walk you through adding an environment texture to enhance our simple building scene, starting with the Ultimate Skies HDRI. I show you how to download the HDRI, copy the path, and apply it to the environment texture. Additionally, I explain how to modify the HDRI&apos;s position and rotation using node wrangler. I encourage you to experiment with different HDRIs to see how they affect your scene.</description></oembed>