<?xml version="1.0" encoding="UTF-8"?><oembed><type>video</type><version>1.0</version><html>&lt;iframe src=&quot;https://www.loom.com/embed/7e776c4045a346209edfe855174fc38e&quot; frameborder=&quot;0&quot; width=&quot;1728&quot; height=&quot;1296&quot; webkitallowfullscreen mozallowfullscreen allowfullscreen&gt;&lt;/iframe&gt;</html><height>1296</height><width>1728</width><provider_name>Loom</provider_name><provider_url>https://www.loom.com</provider_url><thumbnail_height>1296</thumbnail_height><thumbnail_width>1728</thumbnail_width><thumbnail_url>https://cdn.loom.com/sessions/thumbnails/7e776c4045a346209edfe855174fc38e-00001.gif</thumbnail_url><duration>663.574284358</duration><title>Design For Awful</title><description>WHAT: A method of identifying key positive or desirable factors to a design
HOW: Using unattractive, negative, or opposite qualities to highlight what ingredients are critical
WHY: Biases in our viewpoints can obscure use experiences that unintentionally lead to poor products
WHEN: Complicated, multifaceted service design contexts or novel product development</description></oembed>