<?xml version="1.0" encoding="UTF-8"?><oembed><type>video</type><version>1.0</version><html>&lt;iframe src=&quot;https://www.loom.com/embed/7e9b3d63fe774bbd88e2cc4e6786f46f&quot; frameborder=&quot;0&quot; width=&quot;2560&quot; height=&quot;1920&quot; webkitallowfullscreen mozallowfullscreen allowfullscreen&gt;&lt;/iframe&gt;</html><height>1920</height><width>2560</width><provider_name>Loom</provider_name><provider_url>https://www.loom.com</provider_url><thumbnail_height>1920</thumbnail_height><thumbnail_width>2560</thumbnail_width><thumbnail_url>https://cdn.loom.com/sessions/thumbnails/7e9b3d63fe774bbd88e2cc4e6786f46f-a1ab8323e83f1596.gif</thumbnail_url><duration>273.216</duration><title>01_Getting Started with Cargo with Maya</title><description>In this video, I walk you through the process of connecting Cargo 3 with Maya 2026. I demonstrate how to uninstall the previous version and install the new connector, ensuring that Cargo is properly integrated into the Maya interface. After enabling the Cargo plugin, I show you how to import assets, specifically a barrel asset from the Trustee Black Market. We also take a look at the materials that come with the asset in the Hypershade. Please follow along and make sure to set up your Cargo connection as demonstrated.</description></oembed>