<?xml version="1.0" encoding="UTF-8"?><oembed><type>video</type><version>1.0</version><html>&lt;iframe src=&quot;https://www.loom.com/embed/941cd76307114fb7bf6027d56c7b2e98&quot; frameborder=&quot;0&quot; width=&quot;1114&quot; height=&quot;835&quot; webkitallowfullscreen mozallowfullscreen allowfullscreen&gt;&lt;/iframe&gt;</html><height>835</height><width>1114</width><provider_name>Loom</provider_name><provider_url>https://www.loom.com</provider_url><thumbnail_height>835</thumbnail_height><thumbnail_width>1114</thumbnail_width><thumbnail_url>https://cdn.loom.com/sessions/thumbnails/941cd76307114fb7bf6027d56c7b2e98-afaeadd128327ec0.gif</thumbnail_url><duration>143.9531</duration><title>Exploring Alternate Endings in Frankenstein with AI 🤖</title><description>In this video, I explore the concept of alternative storytelling using What If Studio, an AI-native platform that allows audiences and filmmakers to influence character decisions in narratives. I specifically focus on a pivotal scene from the 2025 adaptation of Frankenstein, where Victor&apos;s lack of kindness towards his creature leads to tragic outcomes. By asking &apos;What if Victor agreed to the creature&apos;s demands?&apos;, I demonstrate how the platform can modify the script and create new storyboards. I encourage you to think about how different choices could reshape familiar stories and engage with this interactive storytelling experience.</description></oembed>