<?xml version="1.0" encoding="UTF-8"?><oembed><type>video</type><version>1.0</version><html>&lt;iframe src=&quot;https://www.loom.com/embed/9b1a5da18a72435f932fa08eced56017&quot; frameborder=&quot;0&quot; width=&quot;1114&quot; height=&quot;835&quot; webkitallowfullscreen mozallowfullscreen allowfullscreen&gt;&lt;/iframe&gt;</html><height>835</height><width>1114</width><provider_name>Loom</provider_name><provider_url>https://www.loom.com</provider_url><thumbnail_height>835</thumbnail_height><thumbnail_width>1114</thumbnail_width><thumbnail_url>https://cdn.loom.com/sessions/thumbnails/9b1a5da18a72435f932fa08eced56017-00001.gif</thumbnail_url><duration>229.26863197699998</duration><title>Dynamic Scene Generation and Character Recognition</title><description>In this video, I demonstrate how we can dynamically create scenes and generate user characters automatically. I showcase the process of generating scenes and adding user characters in real-time, without any caching or pre-loading. Additionally, I discuss the challenges we faced in generating images and the dynamic nature of the process. Throughout the video, I highlight the exciting features, such as the ability to create fight scenes with random characters and the recognition of the good guy. Watch the video to see the kickass results!</description></oembed>