<?xml version="1.0" encoding="UTF-8"?><oembed><type>video</type><version>1.0</version><html>&lt;iframe src=&quot;https://www.loom.com/embed/a56a54b6d2c942c1acf0ad0f4944d851&quot; frameborder=&quot;0&quot; width=&quot;1662&quot; height=&quot;1246&quot; webkitallowfullscreen mozallowfullscreen allowfullscreen&gt;&lt;/iframe&gt;</html><height>1246</height><width>1662</width><provider_name>Loom</provider_name><provider_url>https://www.loom.com</provider_url><thumbnail_height>1246</thumbnail_height><thumbnail_width>1662</thumbnail_width><thumbnail_url>https://cdn.loom.com/sessions/thumbnails/a56a54b6d2c942c1acf0ad0f4944d851-4af4e8a234e06f7e.gif</thumbnail_url><duration>318.876</duration><title>Building a Multilingual React Game with Real-Time Collaboration</title><description>In this video, I introduce Codebase, a React-based web application that I developed to make coding games multilingual using Lingo.dev. The game involves players taking on roles as either crewmates or imposters, with crewmates aiming to compile code while imposters try to sabotage them. I demonstrate how real-time translations work, allowing players to communicate in their preferred languages during gameplay. I also explain the voting process and the consequences of eliminating players. I encourage everyone to engage with the game and provide feedback on their experience.</description></oembed>