<?xml version="1.0" encoding="UTF-8"?><oembed><type>video</type><version>1.0</version><html>&lt;iframe src=&quot;https://www.loom.com/embed/ad90304b7fcb4f828b8d00ceaef03c59&quot; frameborder=&quot;0&quot; width=&quot;1814&quot; height=&quot;1360&quot; webkitallowfullscreen mozallowfullscreen allowfullscreen&gt;&lt;/iframe&gt;</html><height>1360</height><width>1814</width><provider_name>Loom</provider_name><provider_url>https://www.loom.com</provider_url><thumbnail_height>1360</thumbnail_height><thumbnail_width>1814</thumbnail_width><thumbnail_url>https://cdn.loom.com/sessions/thumbnails/ad90304b7fcb4f828b8d00ceaef03c59-fe0a5c812b9f088a.gif</thumbnail_url><duration>172.352</duration><title>Hotline Village Game Teaches Kids Farming</title><description>This Loom explains the concept of a game called Hotline Village, inspired by Animal Crossing, designed to reduce kids time on iPads by teaching through interaction. Paul and Beck describe a wheat-to-bread lesson with characters like a cow and Juniper, where the player tills soil, plants wheat seeds, and waters daily to grow golden wheat. The cow guides how wheat turns into bread and notes bread comes in many types, including crusty bag. The creators also mention the game uses voice agents with persistent world state and memory to support gardening and learning.</description></oembed>