<?xml version="1.0" encoding="UTF-8"?><oembed><type>video</type><version>1.0</version><html>&lt;iframe src=&quot;https://www.loom.com/embed/afb07def125e4edabed4370a491630ba&quot; frameborder=&quot;0&quot; width=&quot;1920&quot; height=&quot;1440&quot; webkitallowfullscreen mozallowfullscreen allowfullscreen&gt;&lt;/iframe&gt;</html><height>1440</height><width>1920</width><provider_name>Loom</provider_name><provider_url>https://www.loom.com</provider_url><thumbnail_height>1440</thumbnail_height><thumbnail_width>1920</thumbnail_width><thumbnail_url>https://cdn.loom.com/sessions/thumbnails/afb07def125e4edabed4370a491630ba-21736dde2c59c0e4.gif</thumbnail_url><duration>132.984</duration><title>Game Whisperer Generates AI Game Audio Instantly</title><description>This Loom introduces Game Whisperer, an AI tool that automates game sound design from visuals. The presenter explains that developers can drop a game screenshot into the web app, and the AI vision model analyzes the scene to return a complete sound design briefing in seconds, including footsteps, pickups, and impacts with names, descriptions, and reasons. A demo shows a Godot 4 top-down RPG built entirely with AI-generated audio, where sounds are created by typing a single sentence and effects like footsteps vary in pitch. The Loom also mentions using 11 Labs, Falcon AI, and a custom Godot node called 11SFX for TTS and saving generated MP3s directly into the project, aiming for professional audio in 30 seconds with zero experience.</description></oembed>