<?xml version="1.0" encoding="UTF-8"?><oembed><type>video</type><version>1.0</version><html>&lt;iframe src=&quot;https://www.loom.com/embed/bd869ea6cda9487bbd49affc89b6fc1a&quot; frameborder=&quot;0&quot; width=&quot;1920&quot; height=&quot;1440&quot; webkitallowfullscreen mozallowfullscreen allowfullscreen&gt;&lt;/iframe&gt;</html><height>1440</height><width>1920</width><provider_name>Loom</provider_name><provider_url>https://www.loom.com</provider_url><thumbnail_height>1440</thumbnail_height><thumbnail_width>1920</thumbnail_width><thumbnail_url>https://cdn.loom.com/sessions/thumbnails/bd869ea6cda9487bbd49affc89b6fc1a-fcd33373224b3685.gif</thumbnail_url><duration>1209.5</duration><title>Technical Sketch | 2D | v1.1 | Creating Base Color Panel</title><description>In this video, you will learn a step-by-step process for building 2D views as you move from one artboard to the next, creating version 1.0 and then 1.1. Because there are no 2D layouts in place yet, we begin from scratch using the technical sketch anatomy and establish the primary symbol layers: line art, threads, shadows, and base.

You will see how to duplicate the master artboard, assign pink to the front view and teal to the back view to keep them clearly organized, work from the bottom up to build a logical structure, and remove any unnecessary ear pieces to simplify the design. We also cover how to size the base to a maximum height of 35 in and how to separate the front and back lining and panel fills so each area is easy to edit and refine later.</description></oembed>