<?xml version="1.0" encoding="UTF-8"?><oembed><type>video</type><version>1.0</version><html>&lt;iframe src=&quot;https://www.loom.com/embed/c19950e0cc4b40c68a797cb2465963b2&quot; frameborder=&quot;0&quot; width=&quot;1920&quot; height=&quot;1440&quot; webkitallowfullscreen mozallowfullscreen allowfullscreen&gt;&lt;/iframe&gt;</html><height>1440</height><width>1920</width><provider_name>Loom</provider_name><provider_url>https://www.loom.com</provider_url><thumbnail_height>1440</thumbnail_height><thumbnail_width>1920</thumbnail_width><thumbnail_url>https://cdn.loom.com/sessions/thumbnails/c19950e0cc4b40c68a797cb2465963b2-17596b67869fe17e.gif</thumbnail_url><duration>262.08</duration><title>FitPulse by VitaFit Rollout Plan</title><description>This Loom explains the Fitpulse two-feature initiative, FitQuest Rewards and FitPrediction, and why it is needed to improve week two retention. The author notes that 60% of users who complete their first session return in week two, and the features are meant to increase consistency and success recognition to prevent users from seeing fewer in-app efforts. FitQuest rewards will use XP, batches, and meta points for redeemable discounts, plus streak and tech-speed levels, while FitPrediction will include instructor-led and peer-rated circles with challenges and completion celebrations. Success will be measured within three months by increasing weekly active users by 20%, 30-day retention by 15%, and sessions per user per week by 20%, with phased rollout beginning in discovery and MVP launch at week three through full rollout and rewards by week 24 and a 90-day post-launch review.</description></oembed>