<?xml version="1.0" encoding="UTF-8"?><oembed><type>video</type><version>1.0</version><html>&lt;iframe src=&quot;https://www.loom.com/embed/c3e828975b53468aa81e09f0e58726c1&quot; frameborder=&quot;0&quot; width=&quot;1728&quot; height=&quot;1296&quot; webkitallowfullscreen mozallowfullscreen allowfullscreen&gt;&lt;/iframe&gt;</html><height>1296</height><width>1728</width><provider_name>Loom</provider_name><provider_url>https://www.loom.com</provider_url><thumbnail_height>1296</thumbnail_height><thumbnail_width>1728</thumbnail_width><thumbnail_url>https://cdn.loom.com/sessions/thumbnails/c3e828975b53468aa81e09f0e58726c1-4b015f1c36b6711d.gif</thumbnail_url><duration>188.925</duration><title>Spec-Driven Pet Evolution Demo 🐾</title><description>Hello, this is my tiny pet submission for the Spec Driven Development Challenge. I built a single pet app with three vitals that decay over time, three actions, and three statuses, sick, normal, and evolved. Feed and rest convert sick back to normal, and sustained good hunger, happiness, and energy continuously can evolve the pet. I used a spec first workflow, writing specs for 10 faces, then implementing the code for each face in my repository. There was no viewer action requested.</description></oembed>