<?xml version="1.0" encoding="UTF-8"?><oembed><type>video</type><version>1.0</version><html>&lt;iframe src=&quot;https://www.loom.com/embed/ca0e4bd9cf384d5498f776be41ee0ff9&quot; frameborder=&quot;0&quot; width=&quot;1920&quot; height=&quot;1440&quot; webkitallowfullscreen mozallowfullscreen allowfullscreen&gt;&lt;/iframe&gt;</html><height>1440</height><width>1920</width><provider_name>Loom</provider_name><provider_url>https://www.loom.com</provider_url><thumbnail_height>1440</thumbnail_height><thumbnail_width>1920</thumbnail_width><thumbnail_url>https://cdn.loom.com/sessions/thumbnails/ca0e4bd9cf384d5498f776be41ee0ff9-59a928a605e40d50.jpg</thumbnail_url><duration>297.565</duration><title>Dug&apos;s Beach Party Teacher Preview</title><description>Dug&apos;s new beachfront business has two problems: no shade for his guests, and a space pelican band that can&apos;t read a clock. Students watch how the sun moves and shadows change to decide where umbrellas should go, then use what they learned to design a sundial. This preview covers the observation moment (stay as long as you want), and the brainstorm where students invent their own sundial ideas before the game offers options.</description></oembed>