<?xml version="1.0" encoding="UTF-8"?><oembed><type>video</type><version>1.0</version><html>&lt;iframe src=&quot;https://www.loom.com/embed/d24fbf1d0b8a4cc7a9ed666bd61ae46e&quot; frameborder=&quot;0&quot; width=&quot;1920&quot; height=&quot;1440&quot; webkitallowfullscreen mozallowfullscreen allowfullscreen&gt;&lt;/iframe&gt;</html><height>1440</height><width>1920</width><provider_name>Loom</provider_name><provider_url>https://www.loom.com</provider_url><thumbnail_height>1440</thumbnail_height><thumbnail_width>1920</thumbnail_width><thumbnail_url>https://cdn.loom.com/sessions/thumbnails/d24fbf1d0b8a4cc7a9ed666bd61ae46e-197d03115fbf3db8.gif</thumbnail_url><duration>7203.772</duration><title>How to Add Piping &amp;amp; Bottom Binding Layers to Master</title><description>This Loom demonstrates how to set up and duplicate garment graphics in a layered file, focusing on building correct piping, collar, and bottom binding front and back color variants. The author updates versions, activates binding, replaces dark and light color placements, duplicates elements, and renames or hides layers like bottom binding and piping to keep structure organized. They note the bottom binding size stays consistent at 29 across sizes and use layer color conventions where red indicates 2D, yellow 3D, and green 1D. They also adjust collar thickness using settings around 100 to 125 and then save and continue building the remaining components.</description></oembed>