<?xml version="1.0" encoding="UTF-8"?><oembed><type>video</type><version>1.0</version><html>&lt;iframe src=&quot;https://www.loom.com/embed/d6ccecbc3fc3406ca354a27f852654df&quot; frameborder=&quot;0&quot; width=&quot;1280&quot; height=&quot;960&quot; webkitallowfullscreen mozallowfullscreen allowfullscreen&gt;&lt;/iframe&gt;</html><height>960</height><width>1280</width><provider_name>Loom</provider_name><provider_url>https://www.loom.com</provider_url><thumbnail_height>960</thumbnail_height><thumbnail_width>1280</thumbnail_width><thumbnail_url>https://cdn.loom.com/sessions/thumbnails/d6ccecbc3fc3406ca354a27f852654df-22500e3c5464b3f2.gif</thumbnail_url><duration>228.5937</duration><title>Connect Four in Row Assingment</title><description>This is my full-stack &quot;4 in a Row&quot; game, built in GoLang. It features real-time 1v1 multiplayer using WebSockets, a competitive AI bot with strategic matchmaking, and a decoupled analytics pipeline using Kafka. The entire application, including the Go server, Postgres database, and Kafka broker, is containerized with Docker.

GitHub: https://github.com/HORRIDBEAST/ConFour-Golang-Assignment 
Live URL: https://tracheidal-ensuingly-tamar.ngrok-free.dev (Note: The Live URL requires my local machine to be running the docker-compose and ngrok commands.)</description></oembed>