<?xml version="1.0" encoding="UTF-8"?><oembed><type>video</type><version>1.0</version><html>&lt;iframe src=&quot;https://www.loom.com/embed/e0e2c3f9cfe24b899e9ed7a4ddb6629b&quot; frameborder=&quot;0&quot; width=&quot;2968&quot; height=&quot;2226&quot; webkitallowfullscreen mozallowfullscreen allowfullscreen&gt;&lt;/iframe&gt;</html><height>2226</height><width>2968</width><provider_name>Loom</provider_name><provider_url>https://www.loom.com</provider_url><thumbnail_height>2226</thumbnail_height><thumbnail_width>2968</thumbnail_width><thumbnail_url>https://cdn.loom.com/sessions/thumbnails/e0e2c3f9cfe24b899e9ed7a4ddb6629b-75637102c21d66e4.gif</thumbnail_url><duration>36.691</duration><title>Rules - Double Sided Material</title><description>In this video, I explain how 3D models typically display only the outside geometry to enhance rendering performance. If you need to view the inside of a model, you can easily adjust the settings in the rulesets. Simply navigate to the specific folder or the entire project, create a new rule for double-sided materials, and click save. This will allow the model to show both sides of the geometry. I encourage you to make these adjustments if you require a complete view of your models.</description></oembed>