<?xml version="1.0" encoding="UTF-8"?><oembed><type>video</type><version>1.0</version><html>&lt;iframe src=&quot;https://www.loom.com/embed/e4798d41d35046468db7ef4d035f7087&quot; frameborder=&quot;0&quot; width=&quot;1920&quot; height=&quot;1440&quot; webkitallowfullscreen mozallowfullscreen allowfullscreen&gt;&lt;/iframe&gt;</html><height>1440</height><width>1920</width><provider_name>Loom</provider_name><provider_url>https://www.loom.com</provider_url><thumbnail_height>1440</thumbnail_height><thumbnail_width>1920</thumbnail_width><thumbnail_url>https://cdn.loom.com/sessions/thumbnails/e4798d41d35046468db7ef4d035f7087-3f2eccc24b6b5266.gif</thumbnail_url><duration>130.6</duration><title>Stream Your Unity Gameplay Live with Substream SDK</title><description>In this video, I introduce you to Substream SDK, a powerful tool that allows you to add real-time streaming to your Unity projects effortlessly. With features like high-quality 1080p streaming at 30fps, automatic cloud recording, and secure JWT authentication, it&apos;s designed to enhance gameplay experiences for both developers and users. Getting started is a breeze—you can integrate it into your project in under 15 minutes by following a few simple steps. I encourage you to check out the GitHub repository and start streaming today to create memorable moments for players and their families.</description></oembed>