<?xml version="1.0" encoding="UTF-8"?><oembed><type>video</type><version>1.0</version><html>&lt;iframe src=&quot;https://www.loom.com/embed/e62f853dc43849ccbe759ecc48bbc173&quot; frameborder=&quot;0&quot; width=&quot;2560&quot; height=&quot;1920&quot; webkitallowfullscreen mozallowfullscreen allowfullscreen&gt;&lt;/iframe&gt;</html><height>1920</height><width>2560</width><provider_name>Loom</provider_name><provider_url>https://www.loom.com</provider_url><thumbnail_height>1920</thumbnail_height><thumbnail_width>2560</thumbnail_width><thumbnail_url>https://cdn.loom.com/sessions/thumbnails/e62f853dc43849ccbe759ecc48bbc173-9503d07307c5958a.gif</thumbnail_url><duration>365.319</duration><title>06_Exploring New Features of the Cargo Maya Importer</title><description>In this video, I walk you through the new advanced import preferences for the Cargo Maya Importer. We now have options to enable manual import controls, import colliders, and copy textures to a local folder upon import. I demonstrate how to use these features by downloading a barrel asset and checking the results in Maya. I also show what happens when we disable the colliders and texture copying for a different asset. Please make sure to explore these settings to optimize your workflow!</description></oembed>