<?xml version="1.0" encoding="UTF-8"?><oembed><type>video</type><version>1.0</version><html>&lt;iframe src=&quot;https://www.loom.com/embed/f3ac9df149624b98b343cda9c4043e87&quot; frameborder=&quot;0&quot; width=&quot;1852&quot; height=&quot;1389&quot; webkitallowfullscreen mozallowfullscreen allowfullscreen&gt;&lt;/iframe&gt;</html><height>1389</height><width>1852</width><provider_name>Loom</provider_name><provider_url>https://www.loom.com</provider_url><thumbnail_height>1389</thumbnail_height><thumbnail_width>1852</thumbnail_width><thumbnail_url>https://cdn.loom.com/sessions/thumbnails/f3ac9df149624b98b343cda9c4043e87-3e586a51767d5b3e.gif</thumbnail_url><duration>136.627</duration><title>VisualBug Lite</title><description>Hey everyone, in this video, I discuss the challenges developers face with bug reporting, which McKenzie estimates takes up 20% of their time—essentially one day a week just writing about broken code instead of creating new features. I introduce a tool called Visual Bug Light, a real-time bug fixer that allows you to record your screen and analyze issues efficiently. I demonstrate how it identifies problems in a dummy application and suggests fixes, which can be directly turned into GitHub issues. This tool can save significant time for teams, and I encourage you to check it out and see how it can streamline your bug-fixing process.</description></oembed>