<?xml version="1.0" encoding="UTF-8"?><oembed><type>video</type><version>1.0</version><html>&lt;iframe src=&quot;https://www.loom.com/embed/f830e7aab2d24ddc8b2c366215aad7e5&quot; frameborder=&quot;0&quot; width=&quot;1728&quot; height=&quot;1296&quot; webkitallowfullscreen mozallowfullscreen allowfullscreen&gt;&lt;/iframe&gt;</html><height>1296</height><width>1728</width><provider_name>Loom</provider_name><provider_url>https://www.loom.com</provider_url><thumbnail_height>1296</thumbnail_height><thumbnail_width>1728</thumbnail_width><thumbnail_url>https://cdn.loom.com/sessions/thumbnails/f830e7aab2d24ddc8b2c366215aad7e5-353d7656bc5082f9-full.jpg</thumbnail_url><duration>270.618</duration><title>Using AnchorPoint in Unreal Engine 🎮</title><description>In this video, I demonstrate how to effectively use the AnchorPoint plugin for Unreal Engine. I walk you through the installation process, connecting it to your Git repository, and managing file changes within a team. It&apos;s crucial to check out assets properly to avoid blocking your teammates, and I highlight the importance of submitting content correctly. Please make sure to follow the steps outlined, and let me know if you have any questions!</description></oembed>