<?xml version="1.0" encoding="UTF-8"?><oembed><type>video</type><version>1.0</version><html>&lt;iframe src=&quot;https://www.loom.com/embed/ff4573a732e94d1aada0807cec72bcfa&quot; frameborder=&quot;0&quot; width=&quot;1920&quot; height=&quot;1440&quot; webkitallowfullscreen mozallowfullscreen allowfullscreen&gt;&lt;/iframe&gt;</html><height>1440</height><width>1920</width><provider_name>Loom</provider_name><provider_url>https://www.loom.com</provider_url><thumbnail_height>1440</thumbnail_height><thumbnail_width>1920</thumbnail_width><thumbnail_url>https://cdn.loom.com/sessions/thumbnails/ff4573a732e94d1aada0807cec72bcfa-acceae83f6f44c78.gif</thumbnail_url><duration>690.366667</duration><title>Generate Sci Fi Corridor Kit Bash in Blender</title><description>This Loom demonstrates how to use the 3D asset generator kit with Blender and AI in PlayUGZ to build a sci-fi horror game corridor kit bash. It shows installing the Play kit assets, uploading two reference images (an empty corridor and one with crates and wall elements), and prompting the tool to generate a Roblox-ready modular set sized for a 16 stud corridor with a 14 stud clear height. The creator reviews and iterates on the preview to reduce repeating grunge patterns and improve realistic textures, including normal maps. It then imports the assets into Roblox Studio with first-person testing, realistic lighting, and volumetric fog, resulting in a complete corridor starter kit matching the mockups.</description></oembed>